
Amber
Amber Official Description:


Amber Talents:
Combat talents:

Sharpshooter
Normal Attack
Performs up to 5 consecutive shots with a bow.
Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, flames accumulate on the arrowhead. A fully charged flaming arrow will deal Pyro DMG.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
1-Hit DMG | 36.1% |
2-Hit DMG | 36.1% |
3-Hit DMG | 46.4% |
4-Hit DMG | 47.3% |
5-Hit DMG | 59.3% |
Aimed Shot | 43.9% |
Fully-Charged Aimed Shot | 124% |
Plunge DMG | 56.8% |
Low/High Plunge DMG | 114%/142% |

Explosive Puppet
Baron Bunny
- Continuously taunts the enemy, drawing their fire.
- Baron Bunny’s HP scales with Amber’s Max HP.
- When destroyed or when its timer expires, Baron Bunny explodes, dealing AoE Pyro DMG.
Hold
Adjusts the throwing direction of Baron Bunny.
The longer the button is held, the further the throw.
Inherited HP | 41.4% |
Explosion DMG | 123% |
CD | 15s |

Fiery Rain
Fires of a shower of arrows, dealing continuous AoE Pyro DMG.
Fiery Rain DMG Per Wave | 28.1% |
Total Fiery Rain DMG | 505% |
Duration | 2s |
CD | 12s |
Energy Cost | 40 |
Passive talents:

Every Arrow Finds Its Target
Increases the CRIT Rate of Fiery Rain by 10% and widens its AoE by 30%.

Precise Shot

Gliding Champion
Talents Level-Up Materials:
Monday/Thursday and Sunday
Level 2:
Level 3:
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Level 10:
Amber Constellations:

One Arrow to Rule Them All
Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow’s DMG.

Bunny Triggered
Baron Bunny, new and improved! Hitting Baron Bunny’s foot with a fully-charged Aimed Shot manually detonates it.
Explosion via manual detonation deals 200% additional DMG.

It's Not Just Any Doll...
Decreases Explosive Puppet‘s CD by 20%. Adds 1 additional charge.

It's Baron Bunny!
Increase the Level of Explosive Puppet by 3.
Maximum upgrade level is 15.

Wildfire
Fiery Rain increases Amber’s Movement SPD by 15% and Base ATK by 15% for 10s.
Amber Ascensions:
Amber Stats:
Ascension | Level | HP | ATK | DEF | ATK % |
---|---|---|---|---|---|
Base Stats | 1 | 793 | 19 | 50 | 0% |
Pre-Ascension | 20 | 2,038 | 48 | 129 | |
Phase 1 | 2,630 | 62 | 167 | ||
Pre-Ascension | 40 | 3,940 | 93 | 250 | |
Phase 2 | 4,361 | 103 | 277 | 6% | |
Pre-Ascension | 50 | 5,016 | 118 | 318 | |
Phase 3 | 5,578 | 132 | 354 | 12% | |
Pre-Ascension | 60 | 6,233 | 147 | 396 | |
Phase 4 | 6,654 | 157 | 422 | ||
Pre-Ascension | 70 | 7,309 | 172 | 464 | |
Phase 5 | 7,730 | 182 | 491 | 18% | |
Pre-Ascension | 80 | 8,385 | 198 | 532 | |
Phase 6 | 8806 | 208 | 559 | 24% | |
90 | 9461 | 223 | 601 |